#pragma once

#include <CGalaxy.h>
#include <CMPI.h>
#include <CGalaxy.h>
#include <CRasterizer.h>


class CGamer {
 public:
  
  int rank;
  int no_procs;
  CIniFile ini;
  bool createColors;
  CRasterizer rasterizer;
  string filename;

  void createPerlinNoiseImages(int component);
  void Render(bool color, string name);

  void RenderScene(bool color, string filename);
  void RenderRandomScene(int N, double W);
  void Initialize(int argc, char *argv[]);
  void RenderRandomGalaxy();
  void printAscii();


};
